JC · H2 Mathematics · Study guide
Solve complex equations and polynomial replacements, then use modulus, argument and Argand vectors to recover exact values and square vertices.
Choose Cartesian form, factors or geometry
Use Cartesian form when conjugates or moduli remain after elimination. Use a quadratic equation when a variable and its square remain. For polynomial roots, first check that all coefficients are real before using the conjugate root theorem. On an Argand diagram, addition and subtraction represent vectors; multiplication by i rotates a vector anticlockwise through π/2.
Solve a quadratic with complex coefficients
Find a complex square root by comparing parts
Solve in Cartesian form.
To find the square roots of , let , with real , be one of them.
Also , since . Adding the two square equations:
So the roots are and . Use either with the ± in the quadratic formula:
Check their sum is and product is . The coefficients are not all real, so the two roots need not be conjugates.
A non-real root of a real polynomial gives a factor
Find missing coefficients and all remaining roots
The polynomial , with real , has root . Find and the other roots.
All coefficients are real, so is also a root.
The factor from this pair is .
Write . Compare the missing cubic coefficient and the constant first:
The remaining quadratic gives
Thus ; the other roots are . Expanding the factors checks the full polynomial.
Explanation: why can a quartic have at most two real roots?
If a real quartic has roots whose squares sum to a negative real number, all four roots cannot be real: real squares are non-negative. At least one root is non-real; its conjugate must also occur. At least two roots are therefore non-real, leaving at most two real roots, counted with multiplicity.
Hence roots: identify what replaces the original variable
Reversed coefficients suggest a reciprocal
The roots of are . Deduce the roots of .
The constant term of is non-zero, so none of its roots is zero. Put :
Thus each required is the reciprocal of an original root:
These are all three roots. Check : .
Variation: the new equation contains i
For , note that
So , or . The roots are
Write the replacement equation before mapping roots; guessing the sign of the rotation can reverse the answer.
Eliminate the variable appearing without a conjugate
Only then write the remaining variable as x + iy
Solve and .
Eliminate using three times the first equation minus the second:
Now let , so :
Check the second equation:
Conjugation changes the imaginary part's sign. It does not change the real part's sign.
If a quadratic remains, solve it as a quadratic
Use the modulus condition to choose between two assignments
Given , , and , find .
Eliminate . There is no need to introduce four real unknowns.
If , then , so . This gives and must be rejected.
If , then
Now . Hence . Their sum with and their product are and 4, respectively.
A modulus is a non-negative real number
Keep the sign condition before squaring
Solve and .
The first equation shows , a real number. Substitute it into the second before writing :
Comparing imaginary parts gives . Comparing real parts gives
The last condition is essential because the left side is non-negative. Now square:
Reject because it violates . Thus
Check: and . Squaring alone would have admitted an invalid solution.
Use the quadrant when finding an argument
A quotient gives an exact trigonometric value
Let and . Find the principal argument of , and hence obtain an exact value of .
This lies in , so no adjustment by is needed. Rationalise the denominator:
Since , the required value is . The quotient is in quadrant II, so its tangent should be negative, agreeing with the Cartesian calculation. When adding or subtracting arguments, reduce the result to the required principal interval.
Variation: a sum of vectors has an unknown angle
Let , and let have modulus 3 and argument , with . Express in terms of .
Use the real and imaginary components, or the cosine rule on the parallelogram formed by and :
The angle between the vectors is . The corresponding triangle's internal angle is its supplement, , which explains the sign in the cosine-rule version.
Opposite vertices of a square: rotate about the midpoint
Find the other vertices in the stated order
Points represent . Given that is a square labelled anticlockwise, find .
The midpoint of the diagonal has complex number
For anticlockwise ordering, rotate by to obtain :
Hence . Check the adjacent side vectors:
They have the same length, and the second is an anticlockwise quarter turn of the first. This checks both squareness and vertex order.
One anticlockwise quarter turn sends MA to MB: B represents 3 + 4i.
To rotate about , subtract , multiply the vector by , then add back. Multiplying the point's complex number directly by would rotate about the origin.
Before you finish
- Are all coefficients real before invoking conjugate roots?
- Did you return from z* to z at the end?
- For a modulus equation, did you check every squared solution in the unsquared relation?
- Is the argument in the correct quadrant and principal interval?
- Does a geometric rotation use the correct centre and direction?